Comments on 'Paul Barnett explains what is Warhammer Online about'

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voldemort2123 (December 28th, 2008 @ 3:12 am)
I'll help you out with starting your guild private message me on youtube with your playing time and I'll get with you.
jok3r07 (December 27th, 2008 @ 8:55 pm)
i play on Eltharion trying to start a guild i hate that damn needs 6 people thing lol. WaR should be good in about 6 months when more people do give it a chance and notice how it is better than WoW One reason stands out, when told to kill wolves and take there skulls all the wolves have skulls unlike WoW where 90% of things seem to be deformed and missing organs and shit :P
Jmerithew87 (December 27th, 2008 @ 8:51 pm)
i know, that bugs the shit out of me. WoW has had 4 years to get it's player-base, WAR has been out a few months, everyone I know that has actually tried it likes it more than wow, it just needs the time for ppl to give it a chance. What server do you play on?
jok3r07 (December 27th, 2008 @ 8:48 pm)
hopefully. I am fed up with WoW players thinking WaR copied warcraft lore
Jmerithew87 (December 27th, 2008 @ 8:46 pm)
I play on Gorfang. I've noticed alot of new players since christmas, so that should help, those ppl will try it, and tell their friends, and WARs playerbase should shoot up a good amount.
jok3r07 (December 27th, 2008 @ 8:40 pm)
The idea behind WaR was constant fighting fucking everywhere this just is not possible with so few people(too many kids think WoW is better and wont even try play WaR) What server you play on anyway?
Jmerithew87 (December 27th, 2008 @ 8:38 pm)
That's a really good idea, I've run into that problem alot, but then I've also had it reveresed where order has no healers, the servers should process what characters to put in what scenarios, but then we'd need a bigger player base on each server, which is where your idea comes in.
jok3r07 (December 27th, 2008 @ 8:31 pm)
i also think they should merge the euro english speaking servers into one so there are more people and scenarios are more balanced I play on one and i play witch elf and when i do scenarios with my friends we never have a healer while order end up with at least two rune priests and archmages almost everytime leaveing us to die because we just cant kill them
Jmerithew87 (December 27th, 2008 @ 8:28 pm)
That would be really nice, and it certainly sounds viable, considering how fast they got knights of the blazing sun, and black guards out. I've done those 2 scenarios a ton and i've never gotten stuck. I guess I'm just lucky lol. I hope they get that stuff fixed up soon.
Jmerithew87 (December 27th, 2008 @ 8:23 pm)
I didn't get to play at the stage of the beta when Choppas and Hammerer's were in it, so I'm not sure how they played out, but Mythic just didn't think they worth throwing in the way they were, and they had alot of work to do on it. I respect that, because I'd rather have them release it when the class is polished, instead of having to buff/nerf it constantly.
jok3r07 (December 27th, 2008 @ 8:23 pm)
The choppa is coming in to the game soon ive been told was also going to be my choice i cant stand tanking :P And yeah ive gotten stuck in morkain temple a few times aswell as kaines wrath
Jmerithew87 (December 27th, 2008 @ 8:21 pm)
You've gotten stuck in the PvP zones? I can see where that is a major issue, I've only really been stuck in the PvE areas, the most prevalent bugs I've seen are the graphical ones, like getting stuck in my flee animation. As for the Orc Melee dps I can see where you're coming from with that, the Choppa was probably going to be my top choice for a character. They may or may not put it in, they said they're only going to throw them in if they're balanced enough, and actually fun to play.

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